![]() Almost everyone I have ever met has tried to solve one at some point in their life and, luckily for us, the vast majority have failed. Audiences the world over are not only very familiar with the Rubik Cube, they are also under the false impression that these are very difficult to solve. In the past, I have played with several of the most popular, cube based magic and mental effects most notably, ‘Rubik Remembered’ by Mark Elsdon, ‘The Cube’ by Takamiz Usui and Cube 3 by Steven Brundage. THESOLUTION by Michael Murray INTRODUCTION: As a self-confessed lover of puzzles, I am certainly no stranger to the Rubik Cube. ![]() For television performance rights and further information, please contact No part of this book may be reproduced in any form without written permission from the author. There is no set time for when this should happen, but usually people approach this around sub-30 second averages.Copyright 2017 by Michael Murray All rights reserved. When you feel you are ready to move on, you can learn Advanced Cross, Advanced F2L, Full OLL, and Full PLL. ![]() Good habits are crucial for getting faster, since you don't have much time to think when you solve. Learn good finger tricks to ensure you have high turning speed potential. I know people who know many algorithms and take over 1 minute, as well as people who are sub-30 seconds with the beginner method because of how much they practice. It's a lot easier to become knowledgeable about algorithms and concepts than it is to actually become fast at solving the cube. Practice is absolutely key for speedsolving. Expect to be slower at first since it's harder, but over time you will be much faster with F2L compared to the beginner method. There are many different situations to recognize, and finding 2 pieces at once is definitely a step up. Memorizing too much at once will make you forget them, so try to avoid overlearning.į2L is not that hard to understand at first, but practicing it is where most of your time investment will be. It will probably take a few days to properly memorize all of the algorithms. I recommend learning OLL and PLL first, followed by F2L, and leaving the cross improvements for later. You should focus on new things to learn, in order to maximize improvement. To organize your progress and train the algorithms, use the 2-look PLL algorithm trainer. The edge algorithms are quite short and can be memorized visually. ![]() The corner algorithms are long, but very similar to each other. Permutation of the Last Layer (PLL) solves the cube after the top face is completed. ![]()
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